Animals in Farmville fall into one of three general Categories. The first could be considered as Ranch Animals, but this Category would include Exotic Animals and any species that yields a product or income regularly. The second Category is that of Pets, and this definition in Farmville includes only those Animals who yield neither product nor income. Various breeds of Dogs tend to be the only Animals in the Pet Category. Other Animals that would be Pets in the real world, including Cats, should be defined in Farmville as Ranch Animals as a Cat yields a regular income whenever he/she is Brushed. The third Category would be Decorations. Although most Animals would not be defined as Decorations, the Carrier Pigeons would fall into the third Category as, although alive and indeed more mobile than most other Animals as they will fly without being prompted to do so, they do not yield Product, nor are they classified by the game as Pets.
Let me hasten to declare here that Farmville appears to be strictly vegetarian in nature, unlike some Facebook Farming Simulation Games that force a player to fatten specific Animals for slaughter. If, therefore, a player is a vegetarian, Vegan or Buddhist, he/she should have no moral qualms where Farmville Farming is concerned.
Ranch Animals, if they do not yield any specific Product, yield income through the act of interacting with them by Brushing them. Baby Animals, including Calves and Colts, will not yield Product but do yield income if you Brush them. Brushing follows a specific cycle in terms of time in the same fashion as any collection of Ranch Products.
In the Animal List, I have included both the Yield of the Animal and the price of the Animal if sold. Where very common Animals are concerned, the two often are equal, but in most cases, the value of the Animal itself is greater than the value of its Yield. Special Limited Editions are listed in a separate Category, as they will not be available after the time period for their Edition elapses.
Housing for Animals
There is a large selection of Buildings in Farmville. Some are Limited Editions but others are listed without restrictions in terms of time. Buildings can be ornamental or have specific uses. In general, the Buildings categorised as houses or homes are decorative in nature. Your Character cannot interact with them except to move them or sell them.
Other Buildings either are used for Farming, Animal Housing or Storage. In some cases, ownership of a Building with a defined use will unlock new options in terms of gameplay.
An early case in point is the Chicken Coop which allows the game to generate Mystery Eggs randomly based on the types of Chickens that are housed within. It is for this reason that I advise players to purchase a Chicken Coop as early as possible in the game.
Dairy Barn
The Dairy Barn serves as housing for any Cow in Farmville. Moreover, it will house one Bull as well. Bulls will not appear on the Menu at the Market and are Lost Animals that must be claimed. If you place a Bull in your Dairy Barn with your Cows, you can obtain valuable Bonuses, including Calves. You can claim more than one Bull, but you cannot house more than one in a Dairy Barn.
Stable
Unlike the Chicken Coop and Dairy Barn, a Stable when purchased is unfinished. You are obliged to purchase the skeletal outline of the Building and then to collect the Materials necessary to complete it. You can purchase the Materials for the Stable one by one, but most players prefer to receive these as Gifts from their Neighbours.
The price of the Horse Stable (unfinished) is:
Horse Stable
5000 Coins
The Materials required to complete the Horse Stable are:
10 Bricks
10 Harnesses
10 Horseshoes
10 Nails
10 Wooden Boards
Each of these Items costs 1 Farm Cash, which means that, should you choose the 'Complete' Option to finish the Barn immediately by purchasing all Materials from Farmville, the total Cost for Materials would be:
50 Farm Cash
The primary reason to own a finished Stable is in order to be able to collect the Wandering Stallion. As with the Bulls, the Stallion is a random 'Lost Animal' generated by Farmville, but unlike the Bull who can be kept outside if you do not own a Dairy Barn, you will not be able to place the Stallion if you do not have a finished Stable. As a matter of fact, you will not be allowed to 'Help' the Stallion by bringing it to your Farm unless you have a completed Stable.
If you have an unfinished Stable, the game may offer to give you some Materials,but I never actually received any of the Materials I was promised! There are a lot of glitches in Farmville, even after a year.
Even if you do have a Stable, the Stalliion will move on after a day or so to wander towards other fertile fields. He is unique in this respect.
Farmville's Description of the Stable is:
'If you have given the Wandering Stallion shelter for the night (or if you have a stallion in your stable), there is a chance your horses will produce a foal.
Having more horses of a particular type means a higher chance of finding a foal of that type!
You also have a chance of finding a useful item when you tend to your stables so make sure to check every day!'
There is only a chance that the Wandering Stallion will result in the appearance of a Foal, however. Sometimes, his gratitude will take the form of an amount in Coins.
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Showing posts with label Wandering Stallion. Show all posts
Showing posts with label Wandering Stallion. Show all posts
Sunday, July 4, 2010
Wednesday, June 30, 2010
Farm Buildings in Farmville
There are a number of different buildings in Farmville. Some can be purchased in completed, usable form. Others must be constructed, after purchasing the bare skeletal frame. As with any item in Farmville, the price always is listed in one specific currency, either Farm Cash OR Coins. You cannot choose which currency to use if you want to purchase any item. Most buildings require no particular Level of experience but some have two prices, and in these cases, the option to pay with the second type of currency usually can be unlocked only if you have a specific number of Neighbours.
You will have a better experience with Farmville if you know the function that each building serves.
A Chicken Coop, as I have stated in other posts, should be your first purchase, as it will give both you and your neighbours the chance to collect items known as Mystery Eggs. The appearance of a Mystery Egg always is random but each Chicken added to your Coop gives you a better chance of finding one when you collect the Eggs. Rare breeds of Chickens in the Coop give you the chance of finding a rare type of Mystery Egg. Mystery Eggs must be 'used' in order to be hatched. Choose the Use Option when you find the Egg in your Gift Box, then place it on your farm. Once placed, you can click on it to choose the option to hatch it. A Mystery Egg can hatch a Chicken, XP points or Coins. Rare types of Mystery Eggs give you a chance of obtaining a rare breed of Chicken. Chickens are hatched fully grown, by the way, and will lay Eggs as soon as they reach the 'ready' state.
A Dairy Barn can house a total of 20 Cows. Any type of Cow can be placed in the Dairy Barn in Farmville. Oddly enough, Cows are not a very profitable Ranch Animal to own. Milk collected from Cows sells for only 6 coins. When all the Cows are housed in a Dairy Barn, you can collect the aggregate total in terms of the value of the Milk each one would have yielded if milked individually. The best reason for having a Dairy Barn, unless you have a Bull, is to keep all the Cows from cluttering your Fields.
Here are the sections of my Guide that deal with Farm Buildings:
Housing for Animals
There is a large selection of Buildings in Farmville. Some are Limited Editions but others are listed without restrictions in terms of time. Buildings can be ornamental or have specific uses. In general, the Buildings categorised as houses or homes are decorative in nature. Your Character cannot interact with them except to move them or sell them.
Other Buildings either are used for Farming, Animal Housing or Storage. In some cases, ownership of a Building with a defined use will unlock new options in terms of gameplay.
An early case in point is the Chicken Coop which allows the game to generate Mystery Eggs randomly based on the types of Chickens that are housed within. It is for this reason that I advise players to purchase a Chicken Coop as early as possible in the game.
Dairy Barn Housing for Cows
The Dairy Barn serves as housing for any Cow in Farmville. Moreover, it will house one Bull as well. Bulls will not appear on the Menu at the Market and are Lost Animals that must be claimed. If you place a Bull in your Dairy Barn with your Cows, you can obtain valuable Bonuses, including Calves. The prices of the Dairy Barn are given in another section of this Guide. You are limited to one Bull per Barn.
When you 'harvest' the Dairy Barn after a Bull has been introduced, you may find a Calf has been born. You will be alerted as follows:
Congratulations! A Baby Calf is born! This little critter is already eager to explore the world on its own.
Ask your friends to help?
If you agree to 'Share' the information, any one with access to your Wall can adopt the Calf. Calves cannot be housed in a Dairy Barn, but need their own Nursery Barn.
Nursery Barn
A Nursery Barn can house both Calves and Foals. If you do not have a Nursery Barn, any and all Calves and Foals that you own will be doomed to eternal childhood and you will be doomed to brush each of them individually to collect any rewards.
A Nursery Barn when purchased at the Market is a skeletal form, much like the Stable. You will need the following Materials to complete the Nursery Barn:
10 Bricks
10 Boards
10 Nails
10 Bottles
10 Blankets
As with the Stable, there is no option to click on a button to 'Complete' the Barn instantly. You can purchase the Materials one by one, however, if you are impatient or receive them as Gifts from Neighbours if you can persuade yourself to wait.
Stable Housing for Horses
Stable
Unlike the Chicken Coop and Dairy Barn, a Stable when purchased is unfinished. You are obliged to purchase the skeletal outline of the Building and then to collect the Materials necessary to complete it. There is no option to 'Complete' the Stable instantly by purchasing all required Materials at once, but you can purchase them one by one if you wish. Most players prefer to obtain the Materials as Gifts from their Neighbours.
The price of the Horse Stable (unfinished) is:
Horse Stable
5000 Coins
The Materials required to complete the Horse Stable are:
10 Bricks
10 Harnesses
10 Horseshoes
10 Nails
10 Wooden Boards
Each of these Items costs 1 Farm Cash, which means that, should you choose the 'Complete' Option to finish the Barn immediately by purchasing all Materials from Farmville, the total Cost for Materials would be:
50 Farm Cash
Note that the Option to Complete the Barn will be available until you have collected all Materials, which means that you can choose to activate it at any point.
The primary reason to own a finished Stable is in order to be able to collect the wandering Stallion. As with the Bulls, the Stallion is a random 'Lost Animal' generated by Farmville, but unlike the Bull who can be kept outside if you do not own a Dairy Barn, you will not be able to place the Stallion if you do not have a finished Stable. As a matter of fact, you will not be allowed to 'Help' the Stallion by bringing it to your Farm unless you have a completed Stable.
If you have an unfinished Stable, the game may offer to give you some Materials,but I never actually received any.
Even if you do have a Stable, the Stalliion will move on after a few days to wander towards other fertile fields. He is unique in this respect.
Farmville's Description of the Stable is:
If you have given the Wandering Stallion shelter for the night (or if you have a stallion in your stable), there is a chance your horses will produce a foal.
Having more horses of a particular type means a higher chance of finding a foal of that type!
You also have a chance of finding a useful item when you tend to your stables so make sure to check every day!
Storage Buildings
Barns, if not described for a specific purpose, tend to be Storage Buildings. Very often, Limited Edition Barns will be offered as part of a Theme. The Japanese Barn is one such Storage Building.
Japanese Barn
Limited
Time Left: 9 Days
Cost: 5000 Coins unfinished
XP Gain: 50
Sell for 250 Coins
Japanese Barn
Limited
Time Left: 9 Days
Cost: 50 Farm Cash
Capacity: 20 items
Sell for 6000 Coins
Game Description of Bamboo:
Bamboo is used to build a Japanese Barn. You need a total of 10 Bamboo in order to build a Japanese Barn, along with 10 of each of the other components. You can get Bamboo as gifts or from the Market. Reed Thatch is used to build a Japanese Barn. You need a total of 10 Reed Thatch in order to build a Japanese Barn, along with 10 of each of the other components.
The complete list of items for the Japanese Barn are as follows:
10 Bricks
10 Reed Thatch
10 Bamboo
10 Nails
10 Wooden Boards
The 'other components' are basic Construction Materials that are used for any building project. If you are involved in the construction of more than one Building, whenever you receive any item that is a basic component, you will have a choice as to where to apply it.
If you wish to learn how close you are to completion, click on the Barn and choose: 'look inside'. A Menu will appear, showing how many of each item you have collected with options to buy or ask for more from friends. The last option in the menu for the Japanese Barn allows you to 'Complete Now' by purchasing all remaining items required outright. This option does not exist with respect to a Nursery Barn or Stable, although you can purchase each Item required one by one.
Each of these Items costs 1 Farm Cash, which means that, should you choose the 'Complete' Option to finish the Barn immediately by purchasing all Materials from Farmville, the total Cost for Materials would be:
50 Farm Cash
Note that the Option to Complete the Barn will be available until you have collected all Materials, which means that you can choose to activate it at any point. The Option to 'Complete Now' appears to exist only with respect to Limited Edition Buildings such as the Japanese Barn and the Beehive.
You will have a better experience with Farmville if you know the function that each building serves.
A Chicken Coop, as I have stated in other posts, should be your first purchase, as it will give both you and your neighbours the chance to collect items known as Mystery Eggs. The appearance of a Mystery Egg always is random but each Chicken added to your Coop gives you a better chance of finding one when you collect the Eggs. Rare breeds of Chickens in the Coop give you the chance of finding a rare type of Mystery Egg. Mystery Eggs must be 'used' in order to be hatched. Choose the Use Option when you find the Egg in your Gift Box, then place it on your farm. Once placed, you can click on it to choose the option to hatch it. A Mystery Egg can hatch a Chicken, XP points or Coins. Rare types of Mystery Eggs give you a chance of obtaining a rare breed of Chicken. Chickens are hatched fully grown, by the way, and will lay Eggs as soon as they reach the 'ready' state.
A Dairy Barn can house a total of 20 Cows. Any type of Cow can be placed in the Dairy Barn in Farmville. Oddly enough, Cows are not a very profitable Ranch Animal to own. Milk collected from Cows sells for only 6 coins. When all the Cows are housed in a Dairy Barn, you can collect the aggregate total in terms of the value of the Milk each one would have yielded if milked individually. The best reason for having a Dairy Barn, unless you have a Bull, is to keep all the Cows from cluttering your Fields.
Here are the sections of my Guide that deal with Farm Buildings:
Housing for Animals
There is a large selection of Buildings in Farmville. Some are Limited Editions but others are listed without restrictions in terms of time. Buildings can be ornamental or have specific uses. In general, the Buildings categorised as houses or homes are decorative in nature. Your Character cannot interact with them except to move them or sell them.
Other Buildings either are used for Farming, Animal Housing or Storage. In some cases, ownership of a Building with a defined use will unlock new options in terms of gameplay.
An early case in point is the Chicken Coop which allows the game to generate Mystery Eggs randomly based on the types of Chickens that are housed within. It is for this reason that I advise players to purchase a Chicken Coop as early as possible in the game.
Dairy Barn Housing for Cows
The Dairy Barn serves as housing for any Cow in Farmville. Moreover, it will house one Bull as well. Bulls will not appear on the Menu at the Market and are Lost Animals that must be claimed. If you place a Bull in your Dairy Barn with your Cows, you can obtain valuable Bonuses, including Calves. The prices of the Dairy Barn are given in another section of this Guide. You are limited to one Bull per Barn.
When you 'harvest' the Dairy Barn after a Bull has been introduced, you may find a Calf has been born. You will be alerted as follows:
Congratulations! A Baby Calf is born! This little critter is already eager to explore the world on its own.
Ask your friends to help?
If you agree to 'Share' the information, any one with access to your Wall can adopt the Calf. Calves cannot be housed in a Dairy Barn, but need their own Nursery Barn.
Nursery Barn
A Nursery Barn can house both Calves and Foals. If you do not have a Nursery Barn, any and all Calves and Foals that you own will be doomed to eternal childhood and you will be doomed to brush each of them individually to collect any rewards.
A Nursery Barn when purchased at the Market is a skeletal form, much like the Stable. You will need the following Materials to complete the Nursery Barn:
10 Bricks
10 Boards
10 Nails
10 Bottles
10 Blankets
As with the Stable, there is no option to click on a button to 'Complete' the Barn instantly. You can purchase the Materials one by one, however, if you are impatient or receive them as Gifts from Neighbours if you can persuade yourself to wait.
Stable Housing for Horses
Stable
Unlike the Chicken Coop and Dairy Barn, a Stable when purchased is unfinished. You are obliged to purchase the skeletal outline of the Building and then to collect the Materials necessary to complete it. There is no option to 'Complete' the Stable instantly by purchasing all required Materials at once, but you can purchase them one by one if you wish. Most players prefer to obtain the Materials as Gifts from their Neighbours.
The price of the Horse Stable (unfinished) is:
Horse Stable
5000 Coins
The Materials required to complete the Horse Stable are:
10 Bricks
10 Harnesses
10 Horseshoes
10 Nails
10 Wooden Boards
Each of these Items costs 1 Farm Cash, which means that, should you choose the 'Complete' Option to finish the Barn immediately by purchasing all Materials from Farmville, the total Cost for Materials would be:
50 Farm Cash
Note that the Option to Complete the Barn will be available until you have collected all Materials, which means that you can choose to activate it at any point.
The primary reason to own a finished Stable is in order to be able to collect the wandering Stallion. As with the Bulls, the Stallion is a random 'Lost Animal' generated by Farmville, but unlike the Bull who can be kept outside if you do not own a Dairy Barn, you will not be able to place the Stallion if you do not have a finished Stable. As a matter of fact, you will not be allowed to 'Help' the Stallion by bringing it to your Farm unless you have a completed Stable.
If you have an unfinished Stable, the game may offer to give you some Materials,but I never actually received any.
Even if you do have a Stable, the Stalliion will move on after a few days to wander towards other fertile fields. He is unique in this respect.
Farmville's Description of the Stable is:
If you have given the Wandering Stallion shelter for the night (or if you have a stallion in your stable), there is a chance your horses will produce a foal.
Having more horses of a particular type means a higher chance of finding a foal of that type!
You also have a chance of finding a useful item when you tend to your stables so make sure to check every day!
Storage Buildings
Barns, if not described for a specific purpose, tend to be Storage Buildings. Very often, Limited Edition Barns will be offered as part of a Theme. The Japanese Barn is one such Storage Building.
Japanese Barn
Limited
Time Left: 9 Days
Cost: 5000 Coins unfinished
XP Gain: 50
Sell for 250 Coins
Japanese Barn
Limited
Time Left: 9 Days
Cost: 50 Farm Cash
Capacity: 20 items
Sell for 6000 Coins
Game Description of Bamboo:
Bamboo is used to build a Japanese Barn. You need a total of 10 Bamboo in order to build a Japanese Barn, along with 10 of each of the other components. You can get Bamboo as gifts or from the Market. Reed Thatch is used to build a Japanese Barn. You need a total of 10 Reed Thatch in order to build a Japanese Barn, along with 10 of each of the other components.
The complete list of items for the Japanese Barn are as follows:
10 Bricks
10 Reed Thatch
10 Bamboo
10 Nails
10 Wooden Boards
The 'other components' are basic Construction Materials that are used for any building project. If you are involved in the construction of more than one Building, whenever you receive any item that is a basic component, you will have a choice as to where to apply it.
If you wish to learn how close you are to completion, click on the Barn and choose: 'look inside'. A Menu will appear, showing how many of each item you have collected with options to buy or ask for more from friends. The last option in the menu for the Japanese Barn allows you to 'Complete Now' by purchasing all remaining items required outright. This option does not exist with respect to a Nursery Barn or Stable, although you can purchase each Item required one by one.
Each of these Items costs 1 Farm Cash, which means that, should you choose the 'Complete' Option to finish the Barn immediately by purchasing all Materials from Farmville, the total Cost for Materials would be:
50 Farm Cash
Note that the Option to Complete the Barn will be available until you have collected all Materials, which means that you can choose to activate it at any point. The Option to 'Complete Now' appears to exist only with respect to Limited Edition Buildings such as the Japanese Barn and the Beehive.
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